What passive a character has in Anime Fighters Simulator can have a significant impact on how powerful that fighter is.
Passives are permanent boosts that a character can randomly have upon being opened from a star or by you rerolling a passive onto it manually.
Recommended Read: Anime Fighters Simulator How to Get Divine Characters
There are tons of passives in the game, all giving an increase in some stats and some of them also a decrease in other stats.
Even though some passives give a decrease in some stats, they are still incredibly powerful, as the overall boost greatly improves the fighter.
Given the number of passives in the game, it can be difficult to know what passive to go for and keep on a fighter, which is why we’ve created this guide to help you decide the best passive for you.
Table of contents
Best passives in Anime Fighters Simulator
Characters in Anime Fighters Simulator can have passives, which are permanent boosts that change their stats.
Almost all passives in the game make fighters stronger, while a couple makes them weaker.
If you manage to get one of the best passives on a fighter, its damage output will increase significantly.
There is a small chance that a fighter has a passive when you open it from a star.
If a character doesn’t have a passive and you use it on your team, you might want to consider giving it a passive.
You can do this by visiting the passive reroll machine located in the Hero’s University world.
Here you can both reroll the passive of a character who already has one or give a character who doesn’t have a passive one, both of which cost either raid shards or Robux.
In Anime Fighters Simulator, there are different rarities of passive:
Generally, the higher the rarity a passive is, the better it is.
All passive of poor rarity make the character weaker, so you should not keep any passives of this rarity if you are looking to use the fighter.
There is, however, one aspect that you should consider when deciding what passive is best for a character – its ultimate charge time.
The ultimate charge time is how quickly they can charge their ultimate – how many regular attacks they have to perform before their ultimate bar is fully filled.
Fighters with a high ultimate charge time benefit more DPS-wise from passives that also give an attack speed boost, while fighters who have a short ultimate charge time benefit more from DMG multipliers.
As rerolling passives is expensive, we recommend only doing it to characters that you know that you’ll be using in the end game.
Passives only affect the stats of the character with the passive, except for Yen-boosting and Drop-boosting passives which affect your account.
In the following tier list, all passives in Anime Fighters Simulator have been ranked based on how useful they are.
Each passive is assigned a rank between S and F, with S being the highest and F being to lowest.
S-tier passives are incredibly strong but also much harder to obtain than any other passive.
You should not use any F-tier passives, as they’ll make your fighter weaker than if they had no passive at all.
We will keep updating this tier list as new passives are released, or old ones are reworked.
|Ghostly||S+||Mythical||50% DMG, 50% Attack Speed, 10X Movement Speed|
|Solid Gold||S+||Mythical||75% DMG, 40% Yen, -20% Attack Speed, -25% Movement Speed|
|Genius III||S||Legendary||50% EXP|
|Tactical III||S||Legendary||100% Boss DMG|
|Blessing||S||Mythical||75% DMG, 2.5X Movement Speed|
|Strong III||A+||Epic||50% DMG|
|Tank||A+||Legendary||65% DMG, -50% Movement Speed|
|Tiny||A+||Legendary||20% DMG, 50% Attack Speed, 5X Movement Speed|
|Giant||A+||Legendary||50% DMG, -20% Movement Speed|
|Collector III||A+||Legendary||30% Drop Chance increase|
|Sorcerer III||A+||Mythical||-3 Hits to charge ultimate, 20% DMG|
|Genius II||A||Rare||30% EXP|
|Tactical II||A||Epic||50% Boss DMG|
|Rich III||A||Epic||30% Yen|
|Sorcerer II||A||Legendary||-2 Hits to charge ultimate, 10% DMG|
|Genius I||B||Common||15% EXP|
|Tactical I||B||Common||25% Boss DMG|
|Strong II||B||Rare||25% DMG|
|Collector II||B||Epic||20% Drop Chance increase|
|Rich II||C||Rare||20% Yen|
|Speedy||C||Epic||30% Attack Speed, 3X Movement Speed|
|Sorcerer I||C||Epic||-1 Hit to charge ultimate|
|Strong I||C||Common||10% DMG|
|Rich I||D||Common||10% Yen|
|Collector I||D||Rare||10% Drop Chance increase|
|Slow||F||Poor||Less Movement Speed|
The current tier list is based on the rankings by Anime Fighters Simulator YouTuber oTradeMark.
If you manage to obtain any characters with the Solid Gold passive, we recommend that you keep them, no matter how weak they are.
With Solid Gold characters, you can drastically increase how many Yen you earn. Learn more in our Yen farming guide.
Characters with the Collector III passive are also great to keep, as you can use them to farm Time Trial shards faster.
Because some passives have such a massive effect on the damage output of a fighter, we recommend checking how well a fighter that you get with a good passive scales in terms of DMG per level.
In some cases, fighters of lesser rarity will perform better than those with higher rarities from later worlds.
That’s the best passives in Anime Fighters Simulator!
Have any input or suggestions for this guide? Let us know in the comment section below.